streamline ui mode change
This commit is contained in:
parent
12de2c3fac
commit
6aabfd6066
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@ -13,3 +13,4 @@
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.externalNativeBuild
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.cxx
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local.properties
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.kotlin
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@ -45,10 +45,8 @@ interface NewPlayerViewModel {
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fun pause()
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fun prevStream()
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fun nextStream()
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fun changeUiMode(newUiModeState: UIModeState, embeddedUiConfig: EmbeddedUiConfig)
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fun changeUiMode(newUiModeState: UIModeState, embeddedUiConfig: EmbeddedUiConfig?)
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fun onBackPressed()
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fun showUi()
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fun hideUi()
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fun seekPositionChanged(newValue: Float)
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fun seekingFinished()
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fun embeddedDraggedDown(offset: Float)
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@ -32,14 +32,6 @@ open class NewPlayerViewModelDummy : NewPlayerViewModel {
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println("dummy impl")
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}
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override fun showUi() {
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println("dummy impl")
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}
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override fun hideUi() {
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println("dummy impl")
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}
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override fun seekPositionChanged(newValue: Float) {
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println("dymmy seekPositionChanged: newValue: ${newValue}")
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}
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@ -116,7 +108,7 @@ open class NewPlayerViewModelDummy : NewPlayerViewModel {
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println("dummy impl")
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}
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override fun changeUiMode(newUiModeState: UIModeState, embeddedUiConfig: EmbeddedUiConfig) {
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override fun changeUiMode(newUiModeState: UIModeState, embeddedUiConfig: EmbeddedUiConfig?) {
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println("dummy uiMode change: New UI Mode State: $newUiModeState")
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}
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}
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@ -47,9 +47,9 @@ import kotlinx.coroutines.launch
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import net.newpipe.newplayer.utils.VideoSize
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import net.newpipe.newplayer.NewPlayer
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import net.newpipe.newplayer.NewPlayerException
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import net.newpipe.newplayer.PlayMode
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import net.newpipe.newplayer.RepeatMode
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import net.newpipe.newplayer.ui.ContentScale
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import net.newpipe.newplayer.utils.isInPowerSaveMode
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import java.util.LinkedList
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val VIDEOPLAYER_UI_STATE = "video_player_ui_state"
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@ -71,7 +71,7 @@ class NewPlayerViewModelImpl @Inject constructor(
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private var playlistItemToBeMoved: Int? = null
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private var playlistItemNewPosition: Int = 0
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private var uiVisibilityJob: Job? = null
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private var hideUiDelayedJob: Job? = null
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private var progressUpdaterJob: Job? = null
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private var playlistProgressUpdaterJob: Job? = null
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@ -142,7 +142,7 @@ class NewPlayerViewModelImpl @Inject constructor(
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set(value) {
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field = value
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if (progressUpdaterJob?.isActive == true) {
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resetProgressUpdatePeriodicallyJob()
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startProgressUpdatePeriodicallyJob()
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}
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}
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@ -161,9 +161,9 @@ class NewPlayerViewModelImpl @Inject constructor(
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it.copy(playing = isPlaying, isLoading = false)
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}
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if (isPlaying && uiState.value.uiMode.videoControllerUiVisible) {
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resetHideUiDelayedJob()
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startHideUiDelayedJob()
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} else {
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uiVisibilityJob?.cancel()
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hideUiDelayedJob?.cancel()
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}
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}
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@ -205,12 +205,7 @@ class NewPlayerViewModelImpl @Inject constructor(
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val currentMode = mutableUiState.value.uiMode.toPlayMode()
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if (currentMode != newMode) {
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mutableUiState.update {
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it.copy(
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uiMode = UIModeState.fromPlayMode(newMode),
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embeddedUiConfig = embeddedUiConfig
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)
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}
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changeUiMode(UIModeState.fromPlayMode(newMode), embeddedUiConfig)
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}
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}
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}
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@ -309,18 +304,18 @@ class NewPlayerViewModelImpl @Inject constructor(
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}
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override fun play() {
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hideUi()
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changeUiMode(uiState.value.uiMode.getUiHiddenState(), null)
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newPlayer?.play()
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}
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override fun pause() {
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uiVisibilityJob?.cancel()
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hideUiDelayedJob?.cancel()
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newPlayer?.pause()
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}
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override fun prevStream() {
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resetHideUiDelayedJob()
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startHideUiDelayedJob()
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newPlayer?.let { newPlayer ->
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if (0 <= newPlayer.currentlyPlayingPlaylistItem - 1) {
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newPlayer.currentlyPlayingPlaylistItem -= 1
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@ -329,7 +324,7 @@ class NewPlayerViewModelImpl @Inject constructor(
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}
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override fun nextStream() {
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resetHideUiDelayedJob()
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startHideUiDelayedJob()
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newPlayer?.let { newPlayer ->
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if (newPlayer.currentlyPlayingPlaylistItem + 1 <
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(newPlayer.exoPlayer.value?.mediaItemCount ?: 0)
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@ -339,17 +334,21 @@ class NewPlayerViewModelImpl @Inject constructor(
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}
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}
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override fun changeUiMode(newUiModeState: UIModeState, embeddedUiConfig: EmbeddedUiConfig) {
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if (!uiState.value.uiMode.fullscreen && newUiModeState.fullscreen) {
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override fun changeUiMode(newUiModeState: UIModeState, embeddedUiConfig: EmbeddedUiConfig?) {
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if (newUiModeState == uiState.value.uiMode) {
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return;
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}
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if (!uiState.value.uiMode.fullscreen && newUiModeState.fullscreen && embeddedUiConfig != null) {
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this.embeddedUiConfig = embeddedUiConfig
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}
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if (!(newUiModeState == UIModeState.EMBEDDED_VIDEO_CONTROLLER_UI ||
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newUiModeState == UIModeState.FULLSCREEN_VIDEO_CONTROLLER_UI)
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) {
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uiVisibilityJob?.cancel()
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hideUiDelayedJob?.cancel()
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} else {
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resetHideUiDelayedJob()
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startHideUiDelayedJob()
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}
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if (newUiModeState.isStreamSelect) {
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@ -367,33 +366,38 @@ class NewPlayerViewModelImpl @Inject constructor(
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progressUpdaterJob?.cancel()
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}
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updateUiMode(newUiModeState)
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if (uiState.value.uiMode.fullscreen && !newUiModeState.fullscreen) {
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mutableUiState.update {
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it.copy(uiMode = newUiModeState, embeddedUiConfig = this.embeddedUiConfig)
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}
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} else {
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mutableUiState.update {
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it.copy(uiMode = newUiModeState)
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}
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}
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val newPlayMode = newUiModeState.toPlayMode()
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// take the next value from the player because changeUiMode is called when the playBackMode
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// of the player changes. If this value was taken from the viewModel instead
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// this would lead to an endless loop. of changeMode state calling it self over and over again
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// through the callback of the newPlayer?.playBackMode change
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val currentPlayMode = newPlayer?.playBackMode?.value ?: PlayMode.IDLE
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if (newPlayMode != currentPlayMode) {
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newPlayer?.playBackMode?.update {
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newPlayMode
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}
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}
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}
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override fun showUi() {
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mutableUiState.update {
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it.copy(uiMode = it.uiMode.getControllerUiVisibleState())
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}
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resetHideUiDelayedJob()
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resetProgressUpdatePeriodicallyJob()
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}
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private fun resetHideUiDelayedJob() {
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var ex: Exception? = null
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try {
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throw Exception()
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} catch (e: Exception) {
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ex = e
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}
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uiVisibilityJob?.cancel()
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uiVisibilityJob = viewModelScope.launch {
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private fun startHideUiDelayedJob() {
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hideUiDelayedJob?.cancel()
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hideUiDelayedJob = viewModelScope.launch {
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delay(2000)
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hideUi()
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ex?.printStackTrace()
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changeUiMode(uiState.value.uiMode.getUiHiddenState(), null)
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}
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}
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private fun resetProgressUpdatePeriodicallyJob() {
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private fun startProgressUpdatePeriodicallyJob() {
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progressUpdaterJob?.cancel()
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progressUpdaterJob = viewModelScope.launch {
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while (true) {
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@ -446,21 +450,13 @@ class NewPlayerViewModelImpl @Inject constructor(
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}
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}
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override fun hideUi() {
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progressUpdaterJob?.cancel()
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uiVisibilityJob?.cancel()
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mutableUiState.update {
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it.copy(uiMode = it.uiMode.getUiHiddenState())
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}
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}
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override fun seekPositionChanged(newValue: Float) {
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uiVisibilityJob?.cancel()
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hideUiDelayedJob?.cancel()
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mutableUiState.update { it.copy(seekerPosition = newValue) }
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}
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override fun seekingFinished() {
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resetHideUiDelayedJob()
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startHideUiDelayedJob()
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val seekerPosition = mutableUiState.value.seekerPosition
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val seekPositionInMs = (newPlayer?.duration?.toFloat() ?: 0F) * seekerPosition
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newPlayer?.currentPosition = seekPositionInMs.toLong()
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@ -479,20 +475,21 @@ class NewPlayerViewModelImpl @Inject constructor(
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}
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if (mutableUiState.value.uiMode.videoControllerUiVisible) {
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resetHideUiDelayedJob()
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startHideUiDelayedJob()
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}
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}
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override fun finishFastSeek() {
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if (mutableUiState.value.uiMode.videoControllerUiVisible) {
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resetHideUiDelayedJob()
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startHideUiDelayedJob()
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}
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val fastSeekAmount = mutableUiState.value.fastSeekSeconds
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if (fastSeekAmount != 0) {
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Log.d(TAG, "$fastSeekAmount")
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newPlayer?.currentPosition = (newPlayer?.currentPosition ?: 0) + (fastSeekAmount * 1000)
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newPlayer?.currentPosition =
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(newPlayer?.currentPosition ?: 0) + (fastSeekAmount * 1000)
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mutableUiState.update {
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it.copy(fastSeekSeconds = 0)
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}
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@ -533,7 +530,7 @@ class NewPlayerViewModelImpl @Inject constructor(
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override fun onBackPressed() {
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val nextMode = uiState.value.uiMode.getNextModeWhenBackPressed()
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if (nextMode != null) {
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updateUiMode(nextMode)
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changeUiMode(nextMode, null)
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} else {
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safeTryEmit(mutableOnBackPressed, Unit)
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}
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@ -593,9 +590,9 @@ class NewPlayerViewModelImpl @Inject constructor(
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override fun dialogVisible(visible: Boolean) {
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if (visible) {
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uiVisibilityJob?.cancel()
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hideUiDelayedJob?.cancel()
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} else {
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resetHideUiDelayedJob()
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startHideUiDelayedJob()
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}
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}
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@ -603,21 +600,6 @@ class NewPlayerViewModelImpl @Inject constructor(
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newPlayer?.removePlaylistItem(uniqueId)
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}
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private fun updateUiMode(newState: UIModeState) {
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val newPlayMode = newState.toPlayMode()
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val currentPlayMode = mutableUiState.value.uiMode.toPlayMode()
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if (newPlayMode != currentPlayMode) {
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newPlayer?.playBackMode?.update {
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newPlayMode!!
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}
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} else {
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mutableUiState.update {
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it.copy(uiMode = newState)
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}
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}
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}
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private fun getEmbeddedUiRatio() = newPlayer?.exoPlayer?.value?.let { player ->
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val videoRatio = VideoSize.fromMedia3VideoSize(player.videoSize).getRatio()
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return (if (videoRatio.isNaN()) currentContentRatio
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@ -87,9 +87,9 @@ fun EmbeddedGestureUI(
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val defaultOnRegularTap = {
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if (uiState.uiMode.videoControllerUiVisible) {
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viewModel.hideUi()
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viewModel.changeUiMode(uiState.uiMode.getUiHiddenState(), null)
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} else {
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viewModel.showUi()
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viewModel.changeUiMode(uiState.uiMode.getControllerUiVisibleState(), null)
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}
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}
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@ -124,7 +124,7 @@ fun EmbeddedGestureUI(
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if (count == 1) {
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if (uiState.playing) {
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viewModel.pause()
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viewModel.showUi()
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viewModel.changeUiMode(uiState.uiMode.getControllerUiVisibleState(), null)
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} else {
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viewModel.play()
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}
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@ -36,6 +36,8 @@ import androidx.compose.material3.Surface
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import androidx.compose.material3.Text
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import androidx.compose.runtime.Composable
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import androidx.compose.runtime.getValue
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import androidx.compose.runtime.mutableFloatStateOf
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import androidx.compose.runtime.mutableIntStateOf
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import androidx.compose.runtime.mutableStateOf
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import androidx.compose.runtime.remember
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import androidx.compose.runtime.setValue
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@ -46,6 +48,7 @@ import androidx.compose.ui.layout.onGloballyPositioned
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import androidx.compose.ui.platform.LocalContext
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import androidx.compose.ui.tooling.preview.Preview
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import androidx.media3.common.util.UnstableApi
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import net.newpipe.newplayer.model.EmbeddedUiConfig
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import net.newpipe.newplayer.model.UIModeState
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import net.newpipe.newplayer.model.NewPlayerUIState
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import net.newpipe.newplayer.model.NewPlayerViewModel
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@ -55,7 +58,7 @@ import net.newpipe.newplayer.utils.getDefaultBrightness
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import net.newpipe.newplayer.utils.getEmbeddedUiConfig
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private enum class IndicatorMode {
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NONE, VOLUME_INDICATOR_VISSIBLE, BRIGHTNESS_INDICATOR_VISSIBLE
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NONE, VOLUME_INDICATOR_VISIBLE, BRIGHTNESS_INDICATOR_VISIBLE
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}
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@OptIn(UnstableApi::class)
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@ -65,7 +68,7 @@ fun FullscreenGestureUI(
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) {
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var heightPx by remember {
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mutableStateOf(0f)
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mutableFloatStateOf(0f)
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}
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var indicatorMode by remember {
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@ -74,9 +77,9 @@ fun FullscreenGestureUI(
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val defaultOnRegularTap = {
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if (uiState.uiMode.videoControllerUiVisible) {
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viewModel.hideUi()
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viewModel.changeUiMode(uiState.uiMode.getUiHiddenState(), null)
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} else {
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viewModel.showUi()
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viewModel.changeUiMode(uiState.uiMode.getControllerUiVisibleState(), null)
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}
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}
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@ -100,8 +103,8 @@ fun FullscreenGestureUI(
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indicatorMode = IndicatorMode.NONE
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},
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onMovement = { change ->
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if (indicatorMode == IndicatorMode.NONE || indicatorMode == IndicatorMode.BRIGHTNESS_INDICATOR_VISSIBLE) {
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indicatorMode = IndicatorMode.BRIGHTNESS_INDICATOR_VISSIBLE
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if (indicatorMode == IndicatorMode.NONE || indicatorMode == IndicatorMode.BRIGHTNESS_INDICATOR_VISIBLE) {
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indicatorMode = IndicatorMode.BRIGHTNESS_INDICATOR_VISIBLE
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if (heightPx != 0f) {
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viewModel.brightnessChange(-change.y / heightPx, defaultBrightness)
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@ -131,7 +134,7 @@ fun FullscreenGestureUI(
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if(count == 1) {
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if(uiState.playing) {
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viewModel.pause()
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viewModel.showUi()
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viewModel.changeUiMode(uiState.uiMode.getControllerUiVisibleState(), null)
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} else {
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viewModel.play()
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}
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@ -145,8 +148,8 @@ fun FullscreenGestureUI(
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indicatorMode = IndicatorMode.NONE
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},
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onMovement = { change ->
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if (indicatorMode == IndicatorMode.NONE || indicatorMode == IndicatorMode.VOLUME_INDICATOR_VISSIBLE) {
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indicatorMode = IndicatorMode.VOLUME_INDICATOR_VISSIBLE
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if (indicatorMode == IndicatorMode.NONE || indicatorMode == IndicatorMode.VOLUME_INDICATOR_VISIBLE) {
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indicatorMode = IndicatorMode.VOLUME_INDICATOR_VISIBLE
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if (heightPx != 0f) {
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viewModel.volumeChange(-change.y / heightPx)
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}
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@ -166,14 +169,14 @@ fun FullscreenGestureUI(
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IndicatorAnimation(
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modifier = Modifier.align(Alignment.Center),
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visible = indicatorMode == IndicatorMode.VOLUME_INDICATOR_VISSIBLE,
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visible = indicatorMode == IndicatorMode.VOLUME_INDICATOR_VISIBLE,
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) {
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VolumeCircle(volumeFraction = uiState.soundVolume)
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}
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IndicatorAnimation(
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modifier = Modifier.align(Alignment.Center),
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visible = indicatorMode == IndicatorMode.BRIGHTNESS_INDICATOR_VISSIBLE,
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visible = indicatorMode == IndicatorMode.BRIGHTNESS_INDICATOR_VISIBLE,
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) {
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VolumeCircle(
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volumeFraction = uiState.brightness ?: defaultBrightness,
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@ -243,15 +246,15 @@ fun FullscreenGestureUIPreview() {
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fun FullscreenGestureUIPreviewInteractive() {
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var seekSeconds by remember {
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mutableStateOf(0)
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mutableIntStateOf(0)
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}
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var brightnessValue by remember {
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mutableStateOf(0f)
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mutableFloatStateOf(0f)
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}
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var soundVolume by remember {
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mutableStateOf(0f)
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mutableFloatStateOf(0f)
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}
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var uiVisible by remember {
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@ -264,12 +267,12 @@ fun FullscreenGestureUIPreviewInteractive() {
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modifier = Modifier,
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@OptIn(UnstableApi::class)
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object : NewPlayerViewModelDummy() {
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override fun hideUi() {
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uiVisible = false
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}
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override fun showUi() {
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uiVisible = true
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override fun changeUiMode(
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newUiModeState: UIModeState,
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embeddedUiConfig: EmbeddedUiConfig?
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) {
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super.changeUiMode(newUiModeState, embeddedUiConfig)
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uiVisible = newUiModeState.videoControllerUiVisible
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}
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override fun fastSeek(steps: Int) {
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@ -299,7 +302,7 @@ fun FullscreenGestureUIPreviewInteractive() {
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}
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AnimatedVisibility(uiVisible) {
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Text("UI is Vissible")
|
||||
Text("UI is Visible")
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
Loading…
Reference in New Issue